Using 3D for illustration – public talk 7th June 2015

I’ll be giving a talk this Sunday on using Blender’s powerful compositing system to render illustrations. It’s a method I’ve been working on for a few years, now. It is a process which falls under the NPR (Non-Photoreal Rendering) category of 3D work. As Blender has become a stronger tool, so has its freestyle plugin, which renders linework based on properties of the objects within a given scene.

This is the end result:



And here is a screen-grab of my demo file:

JetBike Demo


I will be delivering a talk in Sydney this Sunday, 7th of June for a small function hosted by the Australian Cartoonists Association. If you’re in the Sydney area, you can book via this link:


2 thoughts on “Using 3D for illustration – public talk 7th June 2015”

  1. Is there any hard copy of the talk? Video maybe? I’d love to see/hear/read what you’d said. I’m getting into blender in many ways and I’m getting ready to wrap a film and animation studio around it. I love NPR work that I’ve seen come out of blender. And your reel above is amazing.

    Thanks in advance,


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